Voice Commands

Servers support voice commands on keybinds for more dynamic gameplay. Apply them in User.ini under [Engine.Input] as any other chat keybind (example: F1=teamsay /clear), combine it with another existing function using | (example: 3=CommandOrEquip Row_NumberKeys 3 | teamsay /flashing) or simply type them in chat. Use one of the four officer voices.

Commands below feature one of the lines for an officer just to provide example on what they do for the less obvious ones.

Reporting:

/nvs – “No visuals” (*)
/clear – “All clear” (*)
/clearsofar – “Clear so far”
/stillclear – “Nothing moving here”
/sus – “We have suspect contact” (*)
/civ – “Unarmed contact in sight”
/twosus – “Two suspects visible”
/twociv – “Two clean contacts”
/onesus – “One suspect spotted” (*)
/oneciv – “One person, unarmed” (*)
/manysus – “Multiple suspects, all armed” (*)
/manyciv – “Many contacts, they look clean” (*)
/mixed – “Mixed crowd, some pack and some not” (*)
/susnciv – “Two contacts, one armed and one not” (*)
/runner – “We have a runner!”
/losthim – “Suspect gone, orders?”
/civwontcomply – “This one’s stubborn”
/complied – “Contact has complied”

/tasing – “Taser out”
/bsgready – “Readying shotgun”
/nade – “Grenade ready, prepare for detonation” (*)
/flashing – “Deploying bang”
/gassing – “Deploying CS”
/stinging – “Deploying sting grenade”
/peppering – “Pepper ready”
/c2 – “Setting charge” (*)
/picking – “Unlocking it now” (*)
/wedged – “Door wedged”

/locked – “Entry denied, door locked” (*)
/unlocked – “It’s open, good to go” (*)
/trap – “It’s wired, expect a trap” (*)
/notrap – “All clean, nothing to worry about” (*)

/inposition – “In position”
/withyou – “I’m with you”
/takingalook – “Taking a look”
/t – “Moving forward”
/friendly – “Friendly!” (*)
/od – “Officer down”

Response:

/negative – “Negative” (*)
/done – “Taken care of”
/reply – “Roger that” (*)
/onit – “On it”
/repeatorder – “Repeat your last order” (*)

/2blue – “Blue team…” (**)
/2red – “Red team…” (**)
/done – “Taken care of”
/onourway – “Copy, on our way”
/onwaytolead – “Copy, returning to your position”

Leading:

/blue – “Blue” (*)
/red – “Red” (*)
/gold – “As an element” (*)

/move – “Move forward”
/cover – “Cover that”
/stackup – “Stack up, try the door” (*)
/movenclear – “Move in, clear it” (*)

/usebang – “Use a bang”
/usegas – “Use gas”
/usesting – “Drop a stinger”
/bangnenter – “Bang and clear” (*)
/gasnenter – “Deploy CS and clear” (*)
/stingnenter – “Deploy a stinger and go” (*)
/gl – “Shoot a grenade”
/tase – “Get the taser out” (*)
/spray – “Hit ’em with the pepper” (*)
/llsg – “Deploy less lethal” (*)
/usec2 – “Breach it, use C2”
/bsg – “Breach it, use the shotgun” (*)
/wedge – “Wedge the door”
/mirrorroom – “Use the wand”
/lightstick – “Mark it with a lightstick”
/securegun – “Secure that gun”

General:

/outofway – “Out of my way”
/coverme – “Cover me”
/gogogo – “Go go go!” (*)
/go – “Initiate!” (*)
/onmygo – “On my order” (*)
/use – “Use that” (*)
/examine – “Look at that” (*)
/orders – “Awaiting orders”
/moveit – “That’s my mark you’re at”

Misc.:

/foundbomb – “I found a bomb”
/bombdefused – “Bomb defused”
/gettobombs – “Get to the bombs”
/guardbomb – “Guard the bomb”
/wherearebombs – “Where are the active bombs?”
/disablebomb – “Turn it off” (*)

/case – “I have the case”
/nice – “Nice shot”
/missiondone (*)
/missionfailed (*)

(*) – The only commands available in SEF servers. All commands available in BTLA and FR (for the most part).

(**) – Only available for the respective team of the officer to report back as their team from singleplayer; Fields and Jackson – blue, Girard and Reynolds – red.